Difference between revisions of "Professions"
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===[[File:Icon_profession_tailoring.png]] Tailoring=== | ===[[File:Icon_profession_tailoring.png]] Tailoring=== | ||
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A character can learn all of the secondary professions. | A character can learn all of the secondary professions. | ||
Latest revision as of 00:31, 31 July 2015
Primary Professions
Each character can learn only two of the primary professions at a time. It is possible to unlearn a profession in order to start learning another, but any skill level or recipes learned will be lost in the process. By having more than one character it is possible to cover all of the primary professions, and mail items to one character that have been gathered or crafted on another.
Gathering
Gathering professions provide resouces required by many of the crafting professions.
Herbalism
Herbalism supplies Alchemy and Inscription.
Mining
Mining supplies Blacksmithing, Engineering and Jewelcrafting.
Skinning
Skinning supplies Leatherworking.
Crafting
Crafting can be used to create armor or weapons, as well as enhancements.
Alchemy
Blacksmithing
Enchanting
Engineering
Inscription
Jewelcrafting
Leatherworking
Tailoring
Secondary Professions
A character can learn all of the secondary professions.
Archaeology
Archaeology explores the history of some of the races in the game, and provides many toy items for your collection.
Cooking
Cooking creates food that can give buffs, or to heal.
First Aid
First Aid is used to make bandages that can be used to heal yourself while out of combat.
Fishing
Fishing provides materials that may be used to level cooking, as well as well as it being possible to fish up other items.