Quest Areas
From Polar Lights Wiki
The columns in this table show the map areas that each race starts in, as well as the nearest areas to continue questing in as you gain the appropriate level. Worgen, Goblins and Pandaren are unable to leave their zones until they have completed the quest chains there, and other races are not able to travel to those areas. The remaining races however can play in any area matching their faction, so if you wish to play with friends who've rolled a different race, you need only travel to their starting area.
Level \ Race | Human | Dwarf / Gnome | Night Elf | Draenei | Worgen | Pandaren | Goblin | Orc / Troll | Tauren | Forsaken | Blood Elf | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1-5 | Elwyn Forest | Dun Morogh | Teldrassil | Azuremyst Isle | Gilneas | The Wandering Isle | Kezan | Durotar | Mulgore | Tirisfal Glades | Eversong Woods | |
5-10 | The Lost Isles | |||||||||||
10-12 | Westfall | Loch Modan | Darkshore | Bloodmyst Isle | Northern Barrens or Azshara |
Northern Barrens or Azshara |
Silverpine Forest | Ghostlands | ||||
12-15 | Darkshore | Westfall | Northern Barrens or Azshara |
Northern Barrens or Azshara | ||||||||
15-20 | Redridge Mountains |