Quest Areas

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The columns in this table show the map areas that each race starts in, as well as the nearest areas to continue questing in as you gain the appropriate level.

Worgen, Goblins and Pandaren are unable to leave their zones until they have completed the quest chains there, and other races are not able to travel to those areas.

The remaining races however can play in any area matching their faction, so if you wish to play with friends who have rolled a different race, you need only travel to their starting area.


  Starting
Faction
Alliance Neutral Horde
Race Human Dwarf /
Gnome
Night Elf Draenei Worgen Pandaren Goblin Orc /
Troll
Tauren Forsaken Blood Elf
Zone
Level
Range
1-5 Elwyn
Forest
Dun
Morogh
Teldrassil Azuremyst
Isle
Gilneas The Wandering Isle Kezan Durotar Mulgore Tirisfal
Glades
Eversong
Woods
5-10 The Lost Isles
10-12 Westfall Loch
Modan
Darkshore Bloodmyst
Isle
Northern
Barrens

or
Azshara
Northern
Barrens

or
Azshara
Silverpine
Forest
Ghostlands
12-15 Darkshore Westfall Northern
Barrens

or
Azshara
Northern
Barrens

or
Azshara
15-20 Redridge
Mountains
Redridge
Mountains