Quest Areas

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The columns in this table show the map areas that each race starts in, as well as the nearest areas to continue questing in as you gain the appropriate level. Worgen, Goblins and Pandaren are unable to leave their zones until they have completed the quest chains there, and other races are not able to travel to those areas. The remaining races however can play in any area matching their faction, so if you wish to play with friends who've rolled a different race, you need only travel to their starting area.

Level \ Race Human Dwarf / Gnome Night Elf Draenei Worgen Pandaren Goblin Orc / Troll Tauren Forsaken Blood Elf
1-5 Elwyn Forest Dun Morogh Teldrassil Azuremyst Isle Gilneas The Wandering Isle Kezan Durotar Mulgore Tirisfal Glades Eversong Woods
5-10 The Lost Isles
10-12 Westfall Loch Modan Darkshore Bloodmyst Isle Northern Barrens
or
Azshara
Northern Barrens
or
Azshara
Silverpine Forest Ghostlands
12-15 Darkshore Westfall Northern Barrens
or
Azshara
Northern Barrens
or
Azshara
15-20 Redridge Mountains